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Advanced [show]


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. With bright chestnut hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the west. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Ernest Merton, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Miles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Interpreter; and he would like to get married and retire

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Military, Has a crush. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Miles Roscoe, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40000 sp. 1 Masterwork Common Melee.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Blakeley, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright chestnut hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Miner, Wymar learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Brixton, Male Human Wizard 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)11 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 300 gp.


Social Check DCs


Simon Presley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. Some 7 years later his spouse died after the birth of his son. Heartbroken, Simon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Presley, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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