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NPC Generator

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Advanced [show]


Richard Clive, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting grey shirt and pants. He has a very tight haircut. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Has a crush, Nature. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Richard Clive, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate. 1 Breastplate.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries shields. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a orcs raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Southey, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Weston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Nature, Debt. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Anthony Weston, Male Human Ranger 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 12
Languages Common, Infernal, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Alexandrite (700 gp).


Social Check DCs


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes peer out from beneath his feathered tan hat.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Gunter was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: He uses money and sex appeal to get what he needs; and to reunite with his old friends

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Gunter Sutherland, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 900 gp. Eye agate (16 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear yellow pants and tee shirts. His long golden hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the ruined castle and found the beat up sickle and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and expand his business

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Abram, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)13 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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