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NPC Generator

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Advanced [show]


Anthony Langley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears grey leather gloves, a grey jacket, and tight pants. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Anthony studied abroad. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Family, Adventurer, Job. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Langley, Male Human Aristocrat 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Richie, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Tailor mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Randal Richie, Male Human Wizard 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 200 gp. Eye agate (16 gp). Malachite (16 gp). Freshwater pearl (16 gp). Black star sapphire (1400 gp). Blue sapphire (1400 gp).


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black costume with the symbols of his god on his torso. He has a hunchback. He sports a long blonde beard, and similarly colored long hair. He has blue eyes and a black hat with a red feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Bowyer, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Drogo Kelsey, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp.


Social Check DCs


John Rodney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Regain custody of his son; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Family, Religious, Nature. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

John Rodney, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp. Star rose quartz (30 gp). Peridot (30 gp). Sard (30 gp).


Social Check DCs


Trey Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Professionalism. Flaws: Disease, Selfish. Bonds: Religious. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Trey Reed, Male Human Warlock 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Rock crystal (50 gp). Moss agate (9 gp). Amethyst (80 gp). Alexandrite (1400 gp).


Social Check DCs

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