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Advanced [show]


Conrad Colby, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a white costume with the symbols of luck on his torso. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Sculptor, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Sculptor; and human compassion

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Has a crush, Poor. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Colby, Male Human Bard 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 90 pp. Red spinel (70 gp). Banded agate (11 gp). Aquamarine (1100 gp).


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Simon studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Opinionated, Gifted. Flaws: Ugly, Insomniac, Hedonist. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Simon Badger, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Percival Hastings, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Military. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Percival Hastings, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 90 pp. Bloodstone (40 gp).


Social Check DCs


Richard Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Richard's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Dayton, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)4 (-3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his left hand. He keeps his long white hair kept up in a rat tail. He has blue eyes and a tan hat with a grey feather.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: In love, Rich. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Dustin Soames, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 3000 cp.


Social Check DCs

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