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NPC Generator

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Advanced [show]


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His blonde hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. He worked as a nervous Fletcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Cynical, Mundane. Bonds: Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Gilbert Haley, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Aldous Perry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. He keeps his white hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east to a Bowyer, Aldous learned a great deal about his mother's area of expertise. In his 17th year, his parents were killed by a goblins raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 11 years.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Aldous Perry, Male Human Wizard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 80 pp. Black opal (1600 gp). Eye agate (4 gp). Banded agate (4 gp).


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Shane Walpole, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Obsidian (13 gp). Coral (150 gp).


Social Check DCs


Trym Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Trym Cumberbatch, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Anthony Branson, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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