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NPC Generator

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Advanced [show]


Peter Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. His face is scarred and worn.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Dyer, but he got bored and became a Crown-heir. He has worked as a Crown-heir like his father before him.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Peter Middleton, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp.


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Ramsey, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30000 sp. Black star sapphire (900 gp). Eye agate (14 gp). Chrysoberyl (110 gp). Chrysoprase (80 gp).


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and a deep hatred of drow

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Melancon, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely brown suit with tan socks and a vest with buckled shoes. He is an epitome of beauty. With bright blonde hair and a scraggly beard. He has a dull look in his green eyes.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Mentor. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Alex Harley, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Chalcedony (60 gp). Rhodochrosite (12 gp). Onyx (60 gp).


Social Check DCs


Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered rapier and tarnished nunchaku as well. He keeps his golden hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ernest hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Optimist. Flaws: Fearful. Bonds: Enemies. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Ernest Hastings, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1 Breastplate.


Social Check DCs

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