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NPC Generator

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Advanced [show]


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His chestnut hair is long and unkept. He has gray eyes.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Poor, Family. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Davenport, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Silver pearl (130 gp). Red-brown spinel (130 gp). Freshwater pearl (13 gp).


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is braided into rings. His eyes are brown and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and retire the richest man in the east

Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Arnold Huckabee, Male Human Aristocrat 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Manfred Breeden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a brown scarf. His auburn hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Manfred Breeden, Male Human Cleric 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1100 gp. Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Gilbert Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His long blonde hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Painter, but he got bored and became a Miner. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Athletic, Joker. Bonds: Rich, Job, Adventurer. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Gilbert Graeme, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Black opal (900 gp). Iolite (50 gp). Eye agate (5 gp). Red garnet (40 gp).


Social Check DCs


Roger Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy chestnut hair. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He has all his life been fascinated with painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and revenge

Ideals: Artistic. Flaws: Antagonistic, Insane, Mundane. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Roger Ridley, Male Human Paladin 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Religion +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Terran
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Aquamarine (1000 gp). Canary diamond (2000 gp). Jet (110 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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