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NPC Generator

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Advanced [show]


Simon Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Flaws: Racist. Bonds: Family, Religious, Adventurer. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Simon Enfield, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Norman Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His amber unseeing eyes seem to look past you.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Flaws: Disease, Depressed, Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Norman Paxton, Male Human Druid 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 7 (-2)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. Brown-green garnet (100 gp). Eye agate (15 gp). Hematite (15 gp). Blue sapphire (800 gp).


Social Check DCs


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times, and sports empty pouches on his belt. His chestnut hair is unkempt and raggedy. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Brandon, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Odo Wallace, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has styled his golden hair well, parting it to the right. His hazel eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Odo Wallace, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Odo Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a moderate pudge and is not very fit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a brigands raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Philantrophist. Bonds: Religious, Enemies. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Odo Tickle, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3200 sp.


Social Check DCs

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