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Advanced [show]


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing colorful clothing, dressed as a Actor. His right leg appears badly burned and disfigured. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: Gomory was born in the east. At a young age he loved to build and create. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Gomory Beckwith, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Coombs, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting grey shirt and pants. His long chestnut hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Coombs, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 2000 sp. Moss agate (4 gp). Obsidian (4 gp). Moonstone (30 gp). 4 Smokesticks.


Social Check DCs


Theobald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his bow. With a patchy auburn beard and wild auburn hair. His fierce brown eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Optimist. Bonds: Attractive, Rich. Occupation: Actor

Voice: Whispers

Attributes [hide]

Theobald Wilberforce, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 2 Holy water. 3 Alchemist’s fire.


Social Check DCs


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his scimitar ready. His hair is red, silky, and of moderate length. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Raymond Springfield, Male Human Barbarian 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Hadley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears skinny pants and wears a blue and grey robe with the hood down. He has a hunchback. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Balimaar hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bather.

Motivation: Many dire rats want him driven away; and expand his business

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Hadley, Male Human Druid 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp. Rich purple corundum (1200 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Black pearl (1600 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs

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