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NPC Generator

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Advanced [show]


Lewis Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has no hair. His brown eyes peer out from beneath his deerstalker black hat.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Enemies. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Lewis Hadleigh, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Rolf Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. His blue eyes peer out from beneath his small black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Human compassion; and to reunite with his absent father

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Family, Rich. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Rolf Sutton, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Mortician, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic. Flaws: Terse, Forgetful. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Bertram Tyndall, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 18 (+4)18 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His auburn hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a mountains tribe. He was taken from his home at a very young age. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Opinionated. Bonds: Attractive, Nature, Slave. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Gomory Reed, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)18 (+4) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Elven, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 200 gp. Silver chalice with lapis lazuli gems (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with broad hat. His hair is auburn and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Optimist. Bonds: Job, Nature. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Hunter Eastaughffe, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)5 (-3) 14 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Banded agate (10 gp). Blue quartz (10 gp). Chrysoberyl (70 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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