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Advanced [show]


Thomas Clare, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has passion for adventuring and risk; and to settle down with his crush

Ideals: Fighting, Artistic. Bonds: Adventurer, Slave, Has a crush. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Thomas Clare, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Buckler.


Social Check DCs


Bertram Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He comes from a rich southern family. In his 15th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Enemies, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Bertram Kensley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Conrad Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a mountains tribe. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Conrad Darlington, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 8 (-1)18 (+4)
Skills Intimidation +7, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Lewis Badger, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He carries a battered kukri and tarnished morningstar as well. His silver hair is styled in orderly dreadlocks. His eyes are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Adventurer, Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Lewis Badger, Male Human Bard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp. Rhodochrosite (13 gp). Obsidian (13 gp). Hematite (13 gp). Blue quartz (13 gp).


Social Check DCs


Trey Kitchur, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean tan cloak covering his clean studded leather. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are violet.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Kitchur, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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