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NPC Generator

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Advanced [show]


Percival Asheton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His white hair is thinning but still full. He has blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Percival hails from a village terrorized by drow. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by drow. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Shy. Bonds: Enemies, Debt, Adventurer. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Asheton, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. Deep blue spinel (500 gp). White opal (400 gp). Alexandrite (500 gp).


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Anselm Asheton, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)19 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Alexandrite (1100 gp). Hematite (14 gp). Deep blue spinel (1100 gp). Golden pearl (100 gp).


Social Check DCs


Geoffrey Cornish, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, typically a more casual-formal manner. His blonde hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Hunter.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Job, Slave, Immigrant. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Geoffrey Cornish, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Alexandrite (500 gp). Chrysoberyl (90 gp). Red garnet (90 gp). Red spinel (90 gp).


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, green cloak. His wide-brimmed hat is riddled with cuts and holes. He has violet eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Gerard Darby, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Reynard Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears an entirely green suit with grey socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: Reynard was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Sellsword soon after.

Motivation: An old rival family wants him found; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Reynard Lincoln, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs

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