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NPC Generator

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Advanced [show]


Roger Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up work as a Ploughman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Slave, Military. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Roger Cooper, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Rock crystal (80 gp). Blue quartz (15 gp).


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a black cloak and cross-gartered white stockings. He has a hunchback. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Dyer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Dyer

Voice: French accent

Attributes [hide]

Don Kenley, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He wears his black hair up. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Thomas hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Thomas Huxley, Male Human Warrior 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 6 (-2)9 (-1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Draconic, Celestial, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 16000 sp. Freshwater pearl (7 gp). White opal (700 gp). Black star sapphire (700 gp). Aquamarine (1500 gp). Citrine (40 gp).


Social Check DCs


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and sports empty pouches on his belt. His moppish black hair is in a traditional bowl cut. His eyes are green and beady.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Shane Denholm, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80 pp.


Social Check DCs


Theobald Home, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His auburn hair is lengthy. He has a dull look in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bather mother left him crippled. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Joker. Flaws: Disease. Bonds: Family, Job. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Theobald Home, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Blue quartz (12 gp). Aquamarine (300 gp). Violet garnet (300 gp).


Social Check DCs

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