Raymond Tinley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.
Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 7000 sp. Golden pearl (90 gp).
Adelard Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He dresses like a well dressed Bricklayer does. He has a hunchback. His brown hair is thinning but still full. His eyes are gray and beady.
Personality: He can speak with the recently deceased. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast desert. A gifted student he started as a Carter, but he got bored and became a Bricklayer. He inherited the family business which he has now maintained for 6 years.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 88 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Elven, Goblin, Halfling
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
Possessions: Just what you see.
John Kensley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has a hunchback. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Map Maker, John learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Solomon Bradshaw, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better trade route.
Motivation: Retire the richest man in the south; and he wants to meet his childhood hero
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 30000 cp. Alexandrite (900 gp). Bloodstone (20 gp). Deep blue spinel (900 gp).
Henry Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He tends to wear a large yellow jacket. He has a hunchback. His red hair is long and unkept. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: Henry was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly, Fearful, PTSD, Mundane. Bonds: Family. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
