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Charles Bristol, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the large cave and found the beat up longbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Bristol, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 14000 cp.


Social Check DCs


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is portly but not overly obese. His chestnut hair is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: The child of a Spy, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Theodoric Dayton, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Gomory Wallace, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gomory was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Map Maker.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Job. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Gomory Wallace, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Wymar Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Calm and collected, he is a well trained Interpreter. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Bonds: Job, Military, Family. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Wymar Huxley, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His brown hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Aldous Clayton, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Large well-done wool tapestry (100 gp). 1 Masterwork Musical instrument.


Social Check DCs

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