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NPC Generator

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Advanced [show]


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.

History: Born in the east to a Carter, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and further expansion of business

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Drogo Snape, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Guard. He keeps his long white hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Robert was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Robert Alton, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair, while still mostly white, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

William Weld, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)8 (-1) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Roger Appleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Roger Appleton, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 11 (+0)3 (-4)
Skills Investigation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Miles Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Fletcher business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Carlton, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)17 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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