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Advanced [show]


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of maces on his belt, each one with a topaz on the hilt. His blonde hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Justice. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Kyle Acton, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. Banded agate (10 gp). Pink pearl (50 gp).


Social Check DCs


Roland Cotton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Flaws: Selfish. Bonds: Job, Military, Nature, Has a crush. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Roland Cotton, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 sp.


Social Check DCs


Solomon Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His broad hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Ugly, Addict, Secretive. Bonds: Adventurer. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Solomon Nibley, Male Human Expert 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Layabout in town.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Layabout like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Cory Harrington, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Athletics +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet armored body suit, with a simple green line shooting up and back down. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Wymar will drive conversation. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Extrovert. Bonds: Adventurer, Rich, Family. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Wymar Bentham, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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