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NPC Generator

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Advanced [show]


Balimaar Ashton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does, and he perpetually has his scimitar ready. He wears his auburn hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Job, Military. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Balimaar Ashton, Male Human Ranger 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Gyula, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are violet.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Disease, Racist, Ugly, Fearful. Bonds: Family. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Solomon Gyula, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Wymar Marley, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Gerard was born with his mother's beautiful face. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Emsworth, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to cover his moderate length auburn hair. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Gentry, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 16 (+3)7 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp. Citrine (40 gp). Amber (150 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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