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NPC Generator

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Advanced [show]


Conrad Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Conrad Shelly, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2000 cp.


Social Check DCs


Bertram Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bertram took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Has a crush, Adventurer. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Bertram Hailey, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Theodoric Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky red painted plate armor. His white hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Barkeep in town.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Barkeep job and began his own company from there.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his sister

Flaws: Depressed, Mundane. Bonds: Job, Mentor, Family. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Theodoric Marlowe, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Gilbert Astley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple pastel robe with tan stripes complete with hood and is in decent physical shape. His white hair is long and unkept. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Gilbert Astley, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Peridot (60 gp). Peridot (60 gp).


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears brown cloth garments or leather armor. He wears his white hair up. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Insane, Addict. Bonds: Job, Poor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Gunter Lancaster, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Just what you see.


Social Check DCs

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