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Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Entrepeneur, Gifted. Bonds: Enemies, Adventurer, Family. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Clerebold Kendal, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky black painted plate armor. His white hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Alex Birkenhead, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (700 gp).


Social Check DCs


Hubert Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a grey and red robe with the hood down. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Blacksmith; and further expansion of business

Bonds: Attractive, Job, Rich, Adventurer, Has a crush. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Hubert Clifford, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)5 (-3)
Skills Acrobatics +4, Deception -1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Red spinel (120 gp).


Social Check DCs


Jocelyn Rylan, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has no hair. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Jocelyn studied abroad. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Enemies. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Jocelyn Rylan, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Aquamarine (1200 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Cooper, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Spice Merchant. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is singed and shortened. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Heward Cooper, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item.


Social Check DCs

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