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NPC Generator

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Advanced [show]


Geoffrey Conway, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He became a Animal Trainer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Geoffrey Conway, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 11 (+0)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Law, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars, and a wedding ring on his right hand. His moppish red hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His religion dominates his actions.

Flaws: Addict. Bonds: In love, Attractive, Religious, Rich. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Godfrey Law, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Tim studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Tim Royston, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Haley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He dresses in grey turtlenecks beneath a brown coat with black slacks. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Bertram Haley, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Alby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly brown, has prominent grey streaks. He has several tiny topaz earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Beggar, but he got bored and became a Glassblower. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Bonds: Rich, Job, Religious, Family. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Guy Alby, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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