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Advanced [show]


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Kensley, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


William Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears just a green suit. His moppish white hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Cartwright business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against goblins; and money/treasure

Flaws: Racist. Bonds: Attractive, Job, Rich, Enemies. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Adley, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)5 (-3) 13 (+1)15 (+2)
Skills Deception +4, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adam Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a white deerstalker hat and white clothes. He wears his hair in dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Tailor; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Adam Shelly, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Star ruby (1600 gp).


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a brown and grey robe with the hood down. His white hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to unite with his sister

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Trym Garfield, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with brown stripes complete with hood. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Carter, but he was a colossal failure. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Further expansion of business; and balancing his hectic life and new unemployed responsibilities is difficult

Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Trollope, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)12 (+1) 16 (+3)10 (+0)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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