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NPC Generator

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Advanced [show]


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. His hair is long and black with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Attractive, Family, Rich. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Wymar Mori, Male Human Cleric 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Golden pearl (140 gp). Alexandrite (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Gerard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict. Bonds: Rich, Mentor, Adventurer. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Gerard Kitchur, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 80 pp.


Social Check DCs


Miles Shelley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Shelley, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 2000 sp.


Social Check DCs


Hugh Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue coat over a yellow low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Fisher, Hugh learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Adventurer, Job, Guardian. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Hugh Braxton, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)13 (+1) 5 (-3)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He wears his auburn hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Religious, Rich. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Cooper, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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