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NPC Generator

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Advanced [show]


Patrick Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black tunic with blue highlights, and long black pants that bunch up around his shoes. He is an epitome of beauty. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Patrick Kensley, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 6 (-2)15 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Reynard Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Royal, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Marshal profession.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to reunite with his absent mother

Ideals: Persistence. Bonds: Attractive, Job, Poor, Family. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Adelard Shelly, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 4000 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Diggory Harlan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His silver hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Harlan, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Balimaar Everleigh, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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