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NPC Generator

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Advanced [show]


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He wears his brown hair down. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous was born in the east. At a young age he loved to build and create. A gifted student he started as a Shepherd, but he got bored and became a Sellsword. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Aldous Ryland, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 sp.


Social Check DCs


Bernard Tinley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Stableman uniform. He wears his silver hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: Born in the north to a Stableman, Bernard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Job, Poor. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Tinley, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 5 (-3)11 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Azurite (5 gp). Jasper (30 gp). Amber (50 gp). Carnelian (30 gp).


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. His golden hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Farmer again; and sabotage a competitor

Flaws: Secretive. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Frederick Barclay, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Chrysoberyl (40 gp). Blue sapphire (400 gp).


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His golden hair and beard is wavy and long. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Randal took refuge in the old dungeon and found the beat up mace and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Randal Beckwith, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Hunter Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a small hat to cover his moderate length red hair. His hazel eyes are passionate and lively.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small island village. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Nature. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Royston, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs

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