Frederick Ashley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Banker, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Shane Weld, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a yellow suit, white shirt, and grey tie, marred by chocolates. His hair is always cut to a buzz. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and he has a crush on the local ruler
Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1 Everburning torch. 3 Antitoxin. 7 Acid flasks.
Frederick Everly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He is an epitome of beauty. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant gray.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 6 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up lance and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant, Nature, Adventurer. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 29000 sp. 1 Minor magic item.
Trym Tenley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. His auburn hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Flaws: Impulsive, Depressed. Bonds: Attractive, Military, Family. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Raymond Wharton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Engraver does. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with poetry.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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