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NPC Generator

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Advanced [show]


Cory Conway, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His silver hair is thinning but still full. His brown eyes peer out from beneath his small tan hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Poor, Enemies. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Cory Conway, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Hunter like his mother before him.

Motivation: Nothing but the best is good enough for him; and to be a carpenter again

Ideals: Fighting, Impeccable. Bonds: Religious, Job. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Robert Coombs, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2300 sp. 1 Everburning torch. 5 Acid flasks. 2 Antitoxin.


Social Check DCs


Henry Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his red robe and has his axe always slung over his shoulder. His auburn hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and to protect his home

Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Attractive, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Henry Tattersall, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Adventurer, Gerard learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He was granted druidic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Willoughby, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Thomas Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Thomas Morton, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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