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NPC Generator

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Advanced [show]


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes, marred by beers. He keeps his black hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Patrick was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Priest.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Warwick, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp.


Social Check DCs


Diggory Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears silk and lounges about seductively. His hair is chestnut and curly. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Slave, Military. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Diggory Hayes, Male Human Warrior 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. A small bag of saffron. (90 gp). Silver comb with moonstones (500 gp). Solid gold idol (700 gp).


Social Check DCs


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Bookbinder, Percival learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has worked as a Bookbinder like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Insane, Terse. Bonds: Religious, Job. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Percival Bradshaw, Male Human Wizard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 10000 cp.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A gifted student he started as a Dilettante, but he got bored and became a Blacksmith. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Adventurer, Nature, Poor, Job. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Arnold Ainsworth, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long golden hair reaches down to his waist. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Mentor, Rich. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

John Hayhurst, Male Human Warlock 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Iolite (40 gp). Iolite (40 gp).


Social Check DCs

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