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NPC Generator

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Advanced [show]


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Tim Davenport, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. A freak accident while working with his Performer mother left him crippled. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Livingstone, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Payton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac. Bonds: Rich. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Payton, Male Human Expert 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 1 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)15 (+2) 15 (+2)9 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, brown cloak. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. He worked as a nervous Painter and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insomniac, Shy, Depressed. Bonds: Job, Mentor. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

John Abram, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 10 (+0)6 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy violet pantaloons and a brown scarf, and is pretty ugly. His white hair and beard is wavy and long. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Anthony Badger, Male Human Cleric 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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