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NPC Generator

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Advanced [show]


Chad Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His brown hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and regain custody of his daughter

Bonds: Attractive, Job, Family, Immigrant, Military. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Chad Ainsley, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)4 (-3) 17 (+3)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His auburn hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his deerstalker black hat.

Personality: Calm and collected, he is a well trained Armorer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 7 years.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Gilbert Yorke, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Peter Gladstone, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Brown-green garnet (90 gp).


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, white, dusty cloak. He wears his white hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 9 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and to be a barber again

Ideals: Justice. Bonds: Job, Military, In love, Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Anthony Colton, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears a colorful flower in his blonde hair. He has a dull look in his blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Unemployed in town.

History: He was born in a small mountains village. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

John Emsworth, Male Human Druid 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs

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