Charles Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear brown tank tops with black pants. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Charles was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Bonds: Poor, Attractive, Mentor. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 29000 cp. White opal (900 gp). Black pearl (1200 gp). Moonstone (40 gp). 1 Thunderstones. 4 Smokesticks. 1 Everburning torch. 3 Antitoxin.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His long brown hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life.
Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 6000 sp. 1 Minor magic item.
Anselm Walpole, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. He has a dull look in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism, Philantrophist, Persistence. Bonds: Attractive, Religious. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp.
Wymar Home, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Beggar and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Flaws: Ugly, Insane, Mundane. Bonds: Job, Family. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Huxley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a simple grey robe with violet stripes complete with hood. He has a hunchback. His hair is chestnut and curly. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp. 3 Smokesticks. 2 Antitoxin.
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