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Advanced [show]


Guy Kendall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is renowned for his bright green suits and hats. His golden hair and beard is wavy and long. His eyes are likewise blue.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He is content; and revenge

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Guy Kendall, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a grey and brown robe with the hood down. His auburn hair is singed and shortened. His eyes are a pleasant amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Geoffrey Hallewell, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 45000 sp. Eye agate (12 gp). Jet (70 gp). White pearl (70 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Aldous Home, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Aldous Home, Male Human Paladin 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)5 (-3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Golden yellow topaz (600 gp).


Social Check DCs


Lewis Walpole, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. His top hat is riddled with cuts and holes. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Religious. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Lewis Walpole, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 17 (+3)17 (+3)
Skills Persuasion +6, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: White opal (400 gp). Star rose quartz (80 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair has been sun bleached extensively. He is baby faced.

Personality: He acts crazy and hedonistic. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Cartwright job and began his own company from there.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, In love. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Ernest Colton, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 18 (+4)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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