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NPC Generator

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Advanced [show]


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized violet coat, he is not a threatening figure. He has blonde hair. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Born to a Animal Trainer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the south.

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Poor. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Trey Cooper, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 4 (-3)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Roger Hailey, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in tan turtlenecks beneath a black coat with tan slacks. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a deerstalker hat. This blue eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He has achieved small success as a Doctor.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Professionalism. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Roger Hailey, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Brewer. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised in a desert tribe. A gifted student he started as a Adventurer, but he got bored and became a Brewer. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and revenge

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, Job, Enemies. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Lewis Wordsworth, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Coral (90 gp). Moonstone (70 gp).


Social Check DCs


Heward Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Heward Wedgwood, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Black pearl (400 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


John Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Joker, Professionalism. Flaws: Disease, Insane, PTSD. Bonds: Poor. Occupation: Mortician

Voice: Stutters

Attributes [hide]

John Kendal, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Full Plate. 1 Chain shirt.


Social Check DCs

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