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Advanced [show]


Jocelyn Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and dresses in collared shirts and wears a proper scarf over his head. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Armorer, Jocelyn learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Jocelyn was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Job, Military. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Woods, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 13000 sp. Black opal (900 gp). Carnelian (40 gp). Chrysoberyl (70 gp). Deep blue spinel (600 gp). 4 Smokesticks. 4 Tanglefoot bags. 4 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Geoffrey Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His long blonde hair reaches down to his waist. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted, Logical, Optimist. Bonds: Attractive, Mentor, Adventurer. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Geoffrey Darby, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Freshwater pearl (5 gp). Obsidian (5 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Adam Darby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Family, Adventurer, Poor. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Adam Darby, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 6 (-2)12 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Alexandrite (800 gp).


Social Check DCs


Manfred Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is portly but not overly obese. His red hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. In his 15th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Allerton, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He wears a top hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Unemployed, but he got bored and became a Sculptor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Family. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

John Berkeley, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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