Kody Barclay, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears white leather gloves, a white jacket, and tight pants. His clothes are grease stained in places. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant, Attractive. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Hubert Dudley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hubert's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: Regain custody of his son; and to protect his home
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Guardian. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Aquamarine (300 gp). Golden yellow topaz (300 gp).
Alexandre Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the east. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Tim Whitby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears an entirely violet suit with grey socks and a vest with buckled shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kody Washington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and further expansion of business
Flaws: Insomniac, Racist. Bonds: Attractive, Rich, Family, Job. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (60 gp).
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