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NPC Generator

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Advanced [show]


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white coat over a black low-cut shirt, and a broad hat upon his head. His silver hair is styled in orderly dreadlocks. He has gray eyes and a white hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Drogo was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, In love. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Drogo Blythe, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Everard Leighton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. He has moderate length brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Rich, Mentor. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Everard Leighton, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has no hair. His eyes are hazel and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Sage mother left him crippled. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Depressed, Mundane, Disease. Bonds: Family. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Thomas Woods, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 23000 cp.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Arnold Richie, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 18000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Adelard Gracey, Male Human Barbarian 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 80 pp. Red spinel (60 gp). Blue star sapphire (400 gp). Chrysoberyl (60 gp). Blue quartz (13 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs

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