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NPC Generator

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Advanced [show]


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean pastel cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is brown, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Kody Ashley, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey painted combat armor at almost all times and is in decent physical shape. His hair is long and brown with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are a pleasant blue.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Military, Immigrant, Mentor. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Bertram Wordsworth, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Brent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Carpenter does. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist, Persistence. Bonds: Job, Guardian, Nature. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Brent, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roland Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large violet jacket. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane, Insomniac. Bonds: Poor. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Roland Shelley, Male Human Bard 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). An abacus with copper, silver and gold markers (130 gp). An abacus with copper, silver and gold markers (130 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Anthony Budd, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his longbow always slung over his shoulder. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Shepherd, Anthony learned a great deal about his father's area of expertise. A gifted student he started as a Crown-heir, but he got bored and became a Shepherd. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many gnolls want him driven away

Flaws: Ugly, Secretive. Bonds: Job, Enemies, Adventurer. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Anthony Budd, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 7 (-2)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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