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NPC Generator

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Advanced [show]


Diggory Oakes, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. He carries a battered spear and tarnished falchion as well. He has a long blonde beard with little hanging trinkets. His violet eyes peer out from beneath his top violet hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Diggory Oakes, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Paxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a long, black cloak. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Paxton, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue armored body suit, with a simple brown line shooting up and back down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Shane Cooper, Male Human Warlock 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting black shirt and pants. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Lance was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Persistence. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Tatum, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his sword, and his gloved hand is found clutching a sword. His chestnut hair and beard is wavy and long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Trey was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Moreno, Male Human Adept 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Celestial, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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