Conrad Barclay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a very tight haircut. He has gray eyes and a yellow hat with a brown feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: A deep hatred of goblins.
Flaws: Antagonistic, Selfish. Bonds: Poor, Religious, Enemies. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Patrick Byron, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. His golden hair, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Trym Snape, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Cartwright. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His eyes are likewise gray.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and to be a spice merchant again
Flaws: Antagonistic. Bonds: Adventurer, Job, Debt, In love. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 4 (-3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Jocelyn Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy white suit. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 30000 sp. Moss agate (5 gp). 1 Minor magic item.
Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his golden hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Racist. Bonds: Adventurer, Mentor. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Alexandrite (1300 gp). Rock crystal (70 gp). Aquamarine (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
