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NPC Generator

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Advanced [show]


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: Miles was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has achieved small success as a Fletcher.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Ugly, Selfish. Bonds: Job, Guardian. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Miles Altham, Male Human Bard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Henry Landon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black armored body suit, with a simple tan line shooting up and back down. His long auburn hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Henry Landon, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Body Guard and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Professionalism, Philantrophist. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Trym Tattersall, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Malachite (15 gp). Golden yellow topaz (400 gp).


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. He worked as a nervous Miller and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Armorer again; and he's in love

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Shelley, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 500 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright violet suits and hats. His red hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Manfred Spalding, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. 1 Average lock. 1 Backpack. 1 Crowbar. 1 Superior lock.


Social Check DCs

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