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Advanced [show]


Alexandre Milton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and many goblins want him driven away

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Milton, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Alexandrite (300 gp). Red spinel (160 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Cynical, Hedonist, Disease. Bonds: Poor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Theodoric Barney, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 cp.


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and carries nunchakus. His silver hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Addict, Secretive. Bonds: Military. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Harlow, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 10 pp. Chrysoprase (80 gp).


Social Check DCs


Manfred Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his whip ready. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Manfred Kimberley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 5 (-3)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: The child of a Mayor, who enjoyed hunting, Trey was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: Nature, Guardian, Family. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Trey Kent, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs

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