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Advanced [show]


Lance Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up. His eyes are a pleasant gray.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant, Poor. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Lance Brady, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 8 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown cloak and cross-gartered grey stockings. His hair, while still mostly blonde, has prominent grey streaks. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Cornish, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (900 gp). Eye agate (11 gp).


Social Check DCs


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is singed and shortened. He wears large thick round spectacles.

Personality: Eccentric and domineering, Guy will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Healer business at a young age. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Healer.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Guy Gladstone, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Jet (50 gp). Silver pearl (50 gp). Lapis lazuli (11 gp).


Social Check DCs


Percival Law, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan armored body suit, with a simple black line shooting up and back down. His hair is short and brown. His eyes are likewise amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Percival's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Law, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His hair is auburn and very short. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerald hails from a village terrorized by brigands. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mortician and was forced into it by his family

Ideals: Philantrophist, Professionalism. Bonds: Enemies, Immigrant, Family. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Gerald Dryden, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 30 pp.


Social Check DCs

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