Dustin Shelley, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.
Motivation: He is greedy; and money/treasure
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
William Axton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a colorful flower in his black hair. He wears large thick round spectacles.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, William took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love; and he has a crush on the local miner
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Has a crush. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Hunter Gladstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears tattered old clothes, and his gloved hand is found clutching a morningstar. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 50 pp. Hematite (15 gp). White pearl (80 gp). 1 Minor magic item.
Lewis Roscoe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a white coat and is in decent physical shape. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Painter, Lewis learned a great deal about his father's area of expertise. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 15 years.
Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc
Flaws: Impulsive. Bonds: Has a crush, Job, Adventurer. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp.
Gilbert Staurheim, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gilbert was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Job, Family, Military. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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