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NPC Generator

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Advanced [show]


Miles Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His blue eyes are passionate and lively.

Personality: Eccentric and domineering, Miles will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Optimist, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Miles Bradford, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Manfred Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Barkeep and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Flaws: Insane, Greedy. Bonds: Adventurer, Immigrant, Job. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Manfred Brady, Male Human Ranger 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 18 (+4)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp. Freshwater pearl (15 gp). Bloodstone (80 gp). Citrine (80 gp). Sardonyx (80 gp).


Social Check DCs


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears brown painted combat armor at almost all times. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane. Bonds: Religious, Immigrant. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Henry Warwick, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)17 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Golden pearl (150 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a tight fitting green shirt and pants. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Raymond Kinsley, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 18 (+4)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears skinny pants and wears a black and green robe with the hood down, and his gloved hand is found clutching a crossbow. He has wavy golden hair. His thin eyebrows rest above his beady green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the ruined castle and found the beat up crossbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Nature, Enemies. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Trey Carlton, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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