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John Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His eyes are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Crown-heir profession.

History: When he was but 3 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Bounty Hunter job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

John Kinsley, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)6 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 pp. Freshwater pearl (14 gp).


Social Check DCs


William Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His black hair is heavily combed to the right. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Carpenter and found it very stressful. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Adventurer, Military, Job. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

William Cromwell, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 10000 cp. Tiger eye turquoise (13 gp). Carnelian (40 gp). Chrysoberyl (110 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Byron, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Robert Byron, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Moreno, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Soapmaker, who enjoyed hunting, Clerebold was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He became a Gardener soon after.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Bonds: Job, In love, Nature, Immigrant, Adventurer. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Clerebold Moreno, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp.


Social Check DCs


Shane Southey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his white robe and has his axe always slung over his shoulder. He keeps his brown hair in a flapper bob. His green eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: To be a Sellsword again.

Flaws: Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Shane Southey, Male Human Rogue 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 13000 sp. Emerald (800 gp). Black pearl (1000 gp). Blue quartz (14 gp). Rock crystal (70 gp). Sardonyx (70 gp). Rhodochrosite (14 gp). Citrine (70 gp). Star rose quartz (70 gp).


Social Check DCs

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