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NPC Generator

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Advanced [show]


Lance Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears bulky tan painted plate armor. His hair is brown, silky, and of moderate length. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Wesley, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 6 (-2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ralf Huxley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length blonde hair. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ralf was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Attractive, Military. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Huxley, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Coombs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, white shirt, and black tie. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Joker. Bonds: Religious, Military, Family. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Conrad Coombs, Male Human Barbarian 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +6

Possessions: 5000 sp. Deep blue spinel (1400 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Brewer.

Motivation: To end his boredom.

Ideals: Professionalism. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Gerald Berkeley, Male Human Cleric 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp.


Social Check DCs


Alex Home, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. His black hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Blacksmith; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful, Addict. Bonds: Has a crush, Military, Enemies. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Alex Home, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs

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