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NPC Generator

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Advanced [show]


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear tan tank tops with black pants, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: When he was but 8 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Roger Clare, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 10 (+0)5 (-3)
Skills Medicine +2, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1600 sp.


Social Check DCs


Norman Leighton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many giants want him driven away

Ideals: Pacifist, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Norman Leighton, Male Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 8 (-1)16 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Geoffrey Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. He has violet eyes.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Geoffrey Coombs, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Obsidian (15 gp). Malachite (15 gp).


Social Check DCs


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dean was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Dean Denholm, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Balimaar Mori, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortspears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was born in the east. Balimaar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Barkeep. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Balimaar Mori, Male Human Adept 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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