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Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. He has green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Raymond hails from a village terrorized by drow. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Optimist, Logical. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Raymond Brandon, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 18000 cp. 6 Acid flasks.


Social Check DCs


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Shane Easton, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Heward Deighton, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is well dressed, constantly wearing a brown suit, white shirt, and black tie. He has a hunchback. He has a golden handlebar mustache and slicked back golden hair. His fierce gray eyes like to dwell on things.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Drogo studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Drogo Paxton, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Deep green spinel (140 gp). Banded agate (10 gp).


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries shortspears. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Drogo was born the youngest of three triplets. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and an old rival family wants him found

Ideals: Fighting. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Drogo Hallewell, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs

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