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NPC Generator

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Advanced [show]


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is physically well-built. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Impulsive. Bonds: Military. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Anselm Birkenhead, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Ernest Lindsey, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Alexandrite (800 gp).


Social Check DCs


Don Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He acts crazy and hedonistic. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to unite with his brother

Flaws: Hedonist. Bonds: Rich, Attractive, Family, Religious. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Don Byron, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is bald on top and has large silver tufts of hair around his ears. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Dilettante business at a young age. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Ernest Darlington, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Poor, Family. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Thorpe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +0, Athletics +1
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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