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Advanced [show]


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Doctor profession.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break

Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Job, Adventurer, Family. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Drogo Breeden, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Kyle Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is still thick. His eyes are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Sensitive, Shy. Bonds: Rich. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Kyle Burton, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Balimaar Badger, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels threatened by others

Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Balimaar Badger, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Fiery yellow corundum (1100 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. His golden hair, when down, is lengthy. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Theobald studied abroad. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Theobald Winterbourne, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Rock crystal (30 gp). Carnelian (30 gp).


Social Check DCs


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is black. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Diggory Davenport, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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